What's new?
- New Feature: HTML5 online publishing
- New Feature: HTML5 support for Actor pictures and audio files
- New Feature: HTML5 responsive web design templates
- New Feature: Online Lua to JavaScript conversion
- New Feature: Multi-language ResponsiveVoice Text to Speech integration
- New Feature: Local HTML preview
Version 1.8.0.0 (13 October 2014)
- New ability to prompt user for input during simulation with [var=?MyVariable] tag
- Variable values can now be displayed in the menu text with [var=MyVariable] tag
- New Feature: Added new text to speech option in simulator settings and when playing audio for a node with no files
- Disconnected links are now repaired upon open
- Symbols that may prevent Lua from loading are now cleaned from custom field names
- Character counts are now shown for each localization field
- XML import is now much more robust to errors
- Fixed a crash bug when changing the case of a custom field was fixed
- Fixed a crash when performing various commands when a node link is selected
- Fixed a crash when creating a new project and not selecting a template
- Various other minor bug fixes
Version 1.7.0.0 (20 February 2014)
- Templates can now be applied to existing projects from the “Project” menu
- Added ability to import XML files to create a new Chat Mapper project
- New [var=MyVar] dialogue tag to display variable values within dialogue text
- Introducing the play.chatmapper.com publishing platform
- Ctrl+ and Ctrl- zoom shortcuts keep selected node within view
- Ctrl+Mousewheel can be used for quick zooming at cursor location
- Improved navigation between nodes with arrow keys
- Fixed a file corruption bug when adding file links
- Other bug fixes and stability enhancements
Version 1.6.2.0 (23 December 2013)
- Scripts defined on group nodes are now processed during simulation
- Main Chat Mapper editing window now remains active when simulation is running
- Link connector nodes can be mouse-hovered for a node preview of target
- Node linking mode no longer gets canceled by clicking outside the diagram area
- Sort order and filters are preserved in asset selection dropdowns
- Added option to export all conversations with Advanced RTF Export plugin
- Changed some shortcuts from Ctrl+Alt to Ctrl+Shift for Polish text entry support
- Changed default JSON export file from .js to .json
- Fixed version reporting and update checking issue
- Fixed issues for Windows users without Aero libraries installed
- Crash bug has been fixed when using enter or tab keys while links are selected
- Fixed saved state system when custom asset fields have empty default values
- Numerous other interface and stability improvements
Version 1.6.1.1 (15 October 2013)
- Fixed an issue with XML export not including asset field values
Version 1.6.1.0 (10 October 2013)
- Fixed an issue with installation of advanced RTF exporter
- Added an XML exporter with additional options to split conversations
Version 1.6.0.1 (6 October 2013)
- Fixed a bug when selecting conversations by double-clicking conversation list
- Overall stability enhancements
- Faster project loading
- Added preference to disable auto-advance during simulation
- Other minor bug fixes and tweaks
- Improved RTF export (Advanced RTF Export Option)
- New JSON Exporter
- Completely rewritten copy and paste system
- New reviewer tools and reviewer notes for license holders
- Improved XML and RTF export options
- Fixed auto save issue for some setups
- Tab can now be used to toggle through fields in new dialogue entry
- Improved simulator UI
- Conversation timer added to simulator
- Fixed problem when changing sort order of assets
- Scrollbars added to custom fields and long text fields
- Read-only and network projects can now be opened without issues
- Dialogue node pips can be mouse hovered for more information
- Connector nodes now show the title of the dialogue node linked to
- New error checking to avoid and automatically correct corrupted project links
- Links can now be added between files
- Fixed a bug with duplication of conversations
- Numerous minor bug fixes
- New and improved installation process
Version 1.3.3.0 (26 August 2012)
- Fixed a problem with opening project on Windows XP
- The sort order of asset fields are now synchronized when applying the project settings
- Scrollbars now appear when asset fields get too tall
- Fixed a bug with duplication of Conversations
- Improved detection and correction of malformed links
Version 1.3.1.1 (10 June 2012)
- Fixed an issue with node text not reflecting changes from the property editor
- Fixed a problem with PDF export
- Fixed a problem with editing group node properties
- Other minor tweaks
- New localization system for Commercial license holders
- New “Localization” asset field type
- Drop-down selection of active localization in main GUI
- New Excel export and import for all license holders
- New command line tools for Commercial license holders
- New conversation connector link for all editions
- GUI enhancements
- Background image now tiles properly for large dialogue trees
- New smaller splash screen with version information
- Last opened folder location is remembered
- Installer will now properly handle users without admin privileges
- More efficient project loading
- Better repair of corrupted files when loading
- Improved conversion of one asset field type to another
- Fixed a crash on some projects when deleting nodes
- Fixed a crash when undoing deletion of user variables
- Fixed a bug with using the “File” asset field type
- Numerous minor bug fixes
- Improved logging system stores more debug information.
- Disabled code-wrapping in code boxes.
- Improved Lua error reporting.
- Fixed a simulation crash when using plus symbol in numeric asset field value.
- Fixed a crash on some systems when viewing custom asset fields setup screen.
- Fixed a crash when pressing the delete key with nothing selected in the dialogue tree.
- Fixed project packager to correctly include XML video marker files
- Fixed false validation errors when using videos with markers
- After packaging, there is no longer a prompt to save
- The global Lua script box now includes a scrollbar
- Find and replace function now allows for searching line breaks by typing [LB]
- Linking is now canceled when you click anywhere outside of the diagram
- Lua errors during simulation initialization are now logged to the log.txt file
- Fixed a crash when simulating dialogues that have line breaks
- Minor improvements to the welcome screen
- New Feature: Export your project to a single package file including all media (Commercial license only)
- New Feature: When creating a new project, choose from predefined project templates, or make your own
- New Feature: A global Lua function can now be defined in the project settings that is run only once during simulation
- A Lua script can now be attached to a root node
- Improved welcome screen
- Improved XML export
- Assets fields can be individually selected for XML export to reduce file size
- New option to exclude fields with empty values
- User variable types are now correct
- All custom asset fields now show up in the add new dialogue window
- You can now type newlines in the dialogue text by pressing enter
- Improved emphasis tags including bold, italics, and underline options. Check out the new project settings
- When validating a conversation, files are now checked for existence
- Fixed a crash bug when editing custom asset fields
- Fixed a crash bug when changing window layout after opening a conversation
- Fixed a bug where the main window would not open on a multi-monitor setup
- Changed fonts for better usability
- Numerous minor tweaks
- New Feature: WMV video playback is now supported for dialogue nodes including embedded markers
- New Feature: A video browser was added to preview and add videos to dialogue nodes
- New Feature: Added an autosave feature
- When a conversation is loaded, the view now starts centered on the root node
- Zooming system was refined…. zooming in and out no longer shifts the viewport
- Updated zoom keybindings: Ctrl+Plus now zooms in and Ctrl+Minus zooms out
- Default XML export encoding is now UTF-8 rather than UTF-16
- The window title now updates correctly on save
- Self-links are no longer allowed
- Enlarged size of node indicators and connector nodes
- Malformed dialogue links are now automatically repaired on project open
- Added undo/redo capability to Lua scripts and conditions editors
- Added syntax highlighting to Lua scripts and conditions editors
- Improved find function to limit results by various dialogue fields
- Added a “goto node” function accessible from the edit menu
- Added a replace function
- Fixed a crash bug that some users experienced on startup
- Fixed a crash bug when an actor in use is deleted and not replaced in a conversation
- Fixed a crash bug when closing the application while an audio file is playing in the simulator
- Fixed a bug where the actor and conversant labels on the root node would not update
- Fixed a bug with GetOutgoingLinks function with the exporter API
- Fixed a bug that caused a crash on startup on Windows XP
- Initial Release